Marcelo Viana
3D Artist

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Contact Info

marcelo [at ] turistainc.com
415 216 6951

Bio

I'm a 3D Artist for the games industry looking to join a company that fosters a creative, team-oriented environment to help produce cutting-edge art for video games.

Video games are my life-long passion and I've followed their development since the early Atari days. I not only make art for them, I play them, study them, read about them, and want to be intimately involved in helping evolve the medium.

I'm also equally passionate about art. It has been an integral part of my life since I could hold a crayon. I like to think of my Wacom pen as just a modern incarnation of that original crayon.

I am a former graphic designer and art director with extensive experience working in the creative industry. As a freelance art director, I have produced award-winning work for a variety of clients, often under very tight deadlines, always looking to exceed my employer's expectations. I'm a proven professional with a pristine decade-long track record that I will continue to uphold in the games industry.

Some words that describe me well:

Green card-carrying Brazilian, Digital sculptor, 3D modeler, Digital artist, Anatomy fiend, Monster creator, Cyberpunk lover, Noir addict, Science believer, Min/maxer, Games researcher, Aspiring educator, and a Nerd.

Skills

Digital Sculpting, Hard-surface Modeling, Texture Painting, Digital Compositing, Rigging, Animation, Photography, ZBrush, Mudbox, Maya, 3DS Max, Adobe Creative Suite, Unreal Development Kit.

Experience

Freelance 3D Artist
Multiple clients
2010 – Present
Created 3D assets for multiple games, with styles ranging from cartoony to realistic, including mobile games and AAA-quality art.


Freelance Art Director / Multimedia Designer
Turista Inc.
2007 – 2010
Art directed and designed various multimedia projects for the entertainment and advertising industries. Clients include: Bank of America, EA (Rockband, Spore, Need for Speed, Dead Space, Wii), Google, Harmonix, Dodge, Tostitos.


Art Collective
Miniature Horse
2005 – 2008
Participated in collaborative fine art projects including virtual and physical installations, a self-published book, apparel design, among others.


Designer
Volume Inc.
2006 – 2007
Designed websites, identity systems, promotional campaigns, and others. Clients include: SFMOMA, Heath Ceramics, 826 Valencia St., Deloitte, Metropolis Magazine, Details Magazine.


Designer / Flash Programmer
Sapien Interativa
1999 – 2002
Designed and programmed award-winning websites for a variety of clients.

Recommendations

“Marcelo is one of the most professional Creative Director level ADs I've worked with. He pushes himself every time with concepts and design, and in providing options. You can rely on Marcelo to deliver on any project you give him, and to go beyond your expectations.”

Paulo Sellitti, Freelance Interactive Creative Director, Teak Digital


“Marcelo's work ethic and creative drive always pushed his artistic development while in my class. He has a real passion for video games and the technical side of why and how things work. His NBA team preferences are sketchy but his enthusiasm and fun personality make up for it :)”

Michael Kaczmarek, Video Game Instructor, Ex'pression College For The Digital Arts

Education

Expression College for Digital Arts
BAS, Game Art and Design (Incomplete)
2010 – 2012

California College of the Arts
BFA, Graphic Design with High Distinction
2002 – 2005

Universidade do Estado de Minas Gerais
BFA, Graphic Design (Incomplete)
2000 – 2002

Universidade Federal de Minas Gerais
BS, Computer Science (Incomplete)
1999 – 2000


References gladly provided upon request. Thank you!